In each diagram, White is moving up
the board. Standard checker rules apply:
|
Problem #1 |
"Backstabber" by John Gibson |
White to play and win |
(First published in GAMES Magazine, October 1997) |
![]() |
Problem #2 |
"Sidelined" by John Gibson |
White to play and win |
(First published in GAMES Magazine, August 1997) |
![]() |
Problem #3 |
"Wipeout" by John Gibson |
White to play and win |
(First published in GAMES Magazine, February 1993) |
![]() |
Problem #4 |
"Roundabout" by John Gibson |
White to play and win |
(First published in GAMES Magazine, August 1995) |
![]() |
Problem #5 |
"The Domino Effect" by John Gibson |
White to play and win |
(First published in GAMES Magazine, June 1994) |
![]() |