
| In each diagram, White is moving up
the board. Standard checker rules apply:
|
| Problem #1 |
| "Backstabber" by John Gibson |
| White to play and win |
| (First published in GAMES Magazine, October 1997) |
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| Problem #2 |
| "Sidelined" by John Gibson |
| White to play and win |
| (First published in GAMES Magazine, August 1997) |
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| Problem #3 |
| "Wipeout" by John Gibson |
| White to play and win |
| (First published in GAMES Magazine, February 1993) |
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| Problem #4 |
| "Roundabout" by John Gibson |
| White to play and win |
| (First published in GAMES Magazine, August 1995) |
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| Problem #5 |
| "The Domino Effect" by John Gibson |
| White to play and win |
| (First published in GAMES Magazine, June 1994) |
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